if (SERVER) then

	AddCSLuaFile( "shared.lua" )
	SWEP.Weight				= 5
	SWEP.AutoSwitchTo		= false
	SWEP.AutoSwitchFrom		= false
    SWEP.HoldType			= "smg"
	
end

if ( CLIENT ) then

	SWEP.ViewModelFOV		= 62
	
	SWEP.IconFont = "CSSelectIcons"
	
	SWEP.PrintName = ""
	SWEP.Slot = 0
	SWEP.Slotpos = 0
	SWEP.IconLetter = "2"
	
	killicon.AddFont( "avw_chaingun_weapon", "HL2MPTypeDeath", SWEP.IconLetter, Color( 255, 80, 0, 255 ) )

end

 SWEP.Base				= "vw_base"

 SWEP.Spawnable = true;
 SWEP.AdminSpawnable = true;

 SWEP.ViewModel = ""
 SWEP.WorldModel = ""

 SWEP.Primary.Sound			= Sound( "npc/turret_floor/shoot1.wav" )
 SWEP.Primary.Recoil			= 1
 SWEP.Primary.Damage			= 1
 SWEP.Primary.NumShots		      = 1
 SWEP.Primary.Cone			= 1
 SWEP.Primary.ClipSize              = 1
 SWEP.Primary.Delay		        	= 0.05
 SWEP.Primary.DefaultClip           = 1
 SWEP.Primary.Automatic             = true;
 SWEP.Primary.Ammo                  = "smg1";

 SWEP.Secondary.Clipsize            = -1;
 SWEP.Secondary.DefaultClip         = -1;
 SWEP.Secondary.Automatic           = false;
 SWEP.Secondary.Ammo                = "none";  
 SWEP.Secondary.Delay			= 4

